Cassia counters. Cassia County School District 151 / Homepage

Cassiopeia Counter and Tips

cassia counters

This Talent changes the way you will use Lightning Fury against non-Heroic entities, as javelin impacts with these will no longer result in lightning bolts. Discussion is a way to improve Ball Lightning. The armor penetrantion is a nice bonus if you are against Heroes with Physical Armor. Basic Attacks against Blinded enemies deal 100% bonus damage. This is because it has a high Mana cost and Cooldown when compared to Cassia's other Basic Abilities. When you see the enemy Heroes spreading apart, you can walk toward the Ball Lightning to give it a place to bounce to.

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Lunara counters

cassia counters

Try to maintain this effect as much as possible. Use Lightning Fury on enemy Heroes whenever possible, in order to stack quickly. Discussion is an amazing Heroic, with a very low Cooldown. While Charged Strikes can hit multiple Blinded enemy Heroes, the same is true for Fend. A simple slow can lead to Cassia getting caught, which is why positioning is the key to success for playing Cass. This means that it must be used on Heroes situationally, and not all of the time. Cassia has strong waveclear and can duel well against many Heroes.

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Cassia

cassia counters

Whenever using Lightning Fury, it is important to think about the secondary lightning bolts. Also, this build benefits more from having teammates who have blinds so make friends with the likes of , , , etc. This is another reason to think of the Ability as a damage buff first, and as a defensive Blind second. Typically, this will be Heroes with a strong lane presence and good. Discussion transforms Lightning Fury into a power house in team fights, as long as other Talents have already been invested toward this goal in advance. This is in contrast with Cassia's other Basic Ability or Basic Attacks, which will not usually deal as much damage during the short Blind.

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Lunara counters

cassia counters

It is almost always the best option for the Charged Strikes build, unless the enemy team has no. You will usually see enemies spread out when Infinite Lightning is cast; be ready to punish any enemy Heroes who may become isolated. This will usually result in the enemy Hero retreating, or dying. The main drawback of this build is that it requires you to remain within Cassia's short attack range while delivering Basic Attacks. While Cassia can fit into many different team compositons, she benefits greatly from allies who can Blind enemies. It is best used after you cast Blinding Light, and just before you cast Fend. .

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Cassiopeia Counter and Tips

cassia counters

It can be used to duel enemy Heroes who are isolated. We also give you strategy tips to play Cassia efficiently. If you find yourself constantly thirsty for mana, you're probably using too much. It has a low Cooldown, costs no Mana, and the bonus damage is useful even without enemy Heroes nearby. The primary drawback of this build is the mana cost of Lightning Fury, which is remedied when is completed. General Information Welcome to our Abilities page for Cassia. While it does augment Lightning Fury, it does not increase the damage of a Lightning Fury Build as much as.

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Cassia Talents

cassia counters

The current Nexus Anomaly heavily favours Heroes who can safely and efficiently collect the Experience Globes dropped by slain minions. Lightning Fury can be used effectively for waveclear, as long as several Minions will be hit by the resulting lightning bolts. Life saving healing with + - If it looks like you aren't going to kill with : Use it to close the gap and pop while your enemy is still blinded - Once you hit 16, will allow you to hit multiple heroes in a team fight. It is important to note that chasing enemy teams outside of the support range of your allies is not recommended on Cassia. Discussion serves as a way for Cassia to slow enemies on her own, which is useful for getting value out of.

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Cassia County, Idaho

cassia counters

Discussion is useful against melee Heroes who Stun or Root their victims, before dealing damage with Basic Attacks. The skill can't be toggled a la - If you're accurate with your the 25% increase in radius doesn't benefit much. While moving unmounted, Cassia gains 40 Physical Armor against Heroic Basic Attacks, reducing the damage taken by 40%. Other than interrupting channeled Heroic Abilities, Valkyrie offers little that Ball Lightning does not do better. Recommendation: Take for faster and larger heals Inner Light + Blind surrounding melee attackers great against and + Bigger radius for easier blinding + Potential to keep an enemy blinded for 4s - Stuns and Roots are typically cast from outside its range.

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